Generational gaps do become quite the thing in the DragonScape, between the 1st generation and their offspring, the 2nd generation, and eventually the 3rd generation.
Having that sort of fundamental disconnect of knowing or not knowing the prepulse world tends to create rifts in various aspects of life between the older drekir who knew of that old life, and the newer drekir who only know the life they live now.
Particularly in the Great Lake with the Winnebagons, the War of the High Lake Tail is broadly seen as a failing of the ideas of the 1st generation drekir of various factions and, with the 2nd generation taking charge of fighting that war, has led to a larger independent cultural identity that has begun growing from the younger drekir who have started to take the reins of the culture